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include

include

typedef struct{ unsigned char base; //Starting point in memory //1 byte
unsigned char
head; //Head pointer //1 Byte unsigned char *tail; //Tail Pointer //1 Byte unsigned int length; //Total size of buffer //4 Bytes unsigned int count; //total number of added items //4 Bytes }LLB_t;

int main(void) {

return 0;

}

/* ==================== NOTES =======================

/!\ Not contigous memory - LL can be allocated in random location of the memory (Not linear)

*/